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Sheet A · Product board
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4.9

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ZOETROPE: DEATH DIDN'T TAKE CORE BOX Sons of Behemat An easy-to-learn system where social

SKU: 13007586769

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Ships within 48 hours · Estimated delivery Sep 2 - Sep 7

Description

An easy-to-learn system where social actions and problem-solving skills are at least as important as hacking and getting into fights

2 with Goblins stuck in them and 2 stuffed with dynamite – 2 turn counters and 2 double-sided team tokens

and force you to work together to overcome each new crisis

life in the isolated Misselthwaite Manor is as cold and desolate as the bleak moor outside her window

round-edged dice that measure 16mm along each edge

ZOETROPE: DEATH DIDN'T TAKE CORE BOX Sons of Behemat An easy-to-learn system where socialWelcome to the ZOETROPE Time Agency. In this second edition of the core roleplaying game, ZOETROPE takes your play group on an impromptu time travel journey run on cards. There is no pre game preparation to do, simply sit down, shuffle the decks, deal out the cards, and get moving on your time travel shenanigans! Features art by Rickie Lee Benedetto. Grab the ACROSS TIME Expansion set to include even more time travel shenanigans into your game!

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